Interview with Eyeball Games – Part III

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Continue our interview with Eyeball Games. They will share more stories behind their ShadowRun with us in the following interview.

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Updated:October 4th, 2012

Interviewed by: Emily Wong
Developer: EyeBall Games

Android Park:  Continue our interview with Eyeball Games.  They will share more stories behind their ShadowRun  with us in the following interview.

Android Park: Tell us the story about ShadowRun ?  What inspired you to make such a game ?

Eyeball Games: We’ve never liked playing with on-screen joysticks. We wanted to come up with the mechanics that would use a touch-screen on the new. We came up with the idea of ​​a runner with the mechanics of “running fingers.” We cheked Google  Play and App Store for the presence of such games. But all of the same games were just simulators of treadmill for fingers. And then we decided to make this game. Partly the idea with persecution was inspired by “Slender”. We added a black-and-white style and got ShadowRun.

Android Park: What’s your business model for  ShadowRun ?

Eyeball Games: ShadowRun is free game with ads. Free games are available to all, that is their charm. It will be free all the times.

Android Park: Do you have something special to say to our readers and your future fans ?

Eyeball Games: When we released the game in Google Play, we missed a bug where the game does not run on many devices. It is very much spoiled our estimates. We received a dozen of  ”1 of 5″ only because of this bug. We fixed it with urgent patch.

Then people complained about the lack of full-screen mode on some device – and we fixed it.

All complain of control that it is inconvenient and freezes, does not work and so on. It is very difficult to fix something when we don’t see the problem, because we have everything works fine, we have tested on several very different devices and everything worked great. We are constantly updating the application, fixing bugs, and improving controls.

Now ShadowRun have version “1.2” (it’s 9’s !).

Eyeball Games: We will bring the game to perfection, even if we have to release 10 patches. We hope that one day you will stop to rate it with “1 of 5″ and say “Wow, it really is an awesome game with a great control! I like it!”.

The End


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